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Record Details

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Available copies

  • 48 of 51 copies available at SC LENDS.

Current holds

0 current holds with 51 total copies.

Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
AHJ - Allendale Branch YA FIC LU (Text) 30365101141266 Young Adult Adult Fiction Available -
AHJ - Hardeeville Branch YA FIC LU (Text) 30365101142603 Young Adult Adult Fiction Available -
 Memorial: Beth McNeer Memorial [ pnp 12-18-2017 @ AHJ-ALD ]
Anderson - Anderson Main Library Y Lu Marie (Text) 22960001461374 Young Adult Fiction Available -
Anderson - Belton Branch Y Lu Marie (Text) 27813922 Young Adult Fiction Available -
Anderson - Lander Memorial Branch Y Lu Marie (Text) 22960001461382 Young Adult Fiction Available -
Beaufort - Beaufort Branch T FIC LU V. 1 (Text) 0530010624704 Young Adult Fiction Collection Available -
Beaufort - Bluffton Branch T FIC LU V. 1 (Text) 0530005981083 Young Adult Fiction Collection Available -
Beaufort - Bookmobile North T FIC LU V. 1 (Text) 0530006141480 Young Adult Fiction Collection Available -
Beaufort - Bookmobile South T FIC LU V. 1 (Text) 0530006141471 Young Adult Fiction Collection In transit -
Beaufort - Hilton Head Branch T FIC LU V. 1 (Text) 0530010626717 Young Adult Fiction Collection Available -
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Record details

  • ISBN: 9780399547966
  • ISBN: 0399547967
  • ISBN: 9780399547973
  • ISBN: 0399547975
  • Physical Description: 353 pages ; 22 cm
  • Publisher: New York, NY : G.P. Putnam's Sons, an imprint of Penguin Random House LLC, [2017]

Content descriptions

Summary, etc.:
For the millions who log in every day, Warcross isn’t just a game—it’s a way of life. The obsession started ten years ago and its fan base now spans the globe, some eager to escape from reality and others hoping to make a profit. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down Warcross players who bet on the game illegally. But the bounty-hunting world is a competitive one, and survival has not been easy. To make some quick cash, Emika takes a risk and hacks into the opening game of the international Warcross Championships—only to accidentally glitch herself into the action and become an overnight sensation. Convinced she’s going to be arrested, Emika is shocked when instead she gets a call from the game’s creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year’s tournament in order to uncover a security problem . . . and he wants Emika for the job. With no time to lose, Emika’s whisked off to Tokyo and thrust into a world of fame and fortune that she’s only dreamed of. But soon her investigation uncovers a sinister plot, with major consequences for the entire Warcross empire.-- Provided by publisher.
Target Audience Note:
Ages 13 and up.
Grades 8 and up.
810L Lexile
Study Program Information Note:
Accelerated Reader UG 5.6 16 191432
Awards Note:
2019-2020 South Carolina Book Award Nominee, Young Adult
Subject: Spy stories.
Internet games > Juvenile fiction.
Computer crimes > Juvenile fiction.
Hackers > Juvenile fiction.
Bounty hunters > Juvenile fiction.
Young adult fiction.
Genre: Science fiction.
Spy fiction.

Additional Resources